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blinking_pattern --> blinking_pattern_t
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@ -105,7 +105,7 @@ struct kbd_led_state_t {
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u8 blinking_pattern;
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};
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struct blinking_pattern {
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struct blinking_pattern_t {
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u8 key;
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u32 value;
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const char *const name;
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@ -190,7 +190,7 @@ static struct kbd_led_state_t kbd_led_state = {
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.blinking_pattern = DEFAULT_BLINKING_PATTERN
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};
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static struct blinking_pattern blinking_patterns[] = {
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static struct blinking_pattern_t blinking_patterns[] = {
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{ .key = 0,.value = 0,.name = "CUSTOM"},
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{ .key = 1,.value = 0x1002a000,.name = "BREATHE"},
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{ .key = 2,.value = 0x33010000,.name = "CYCLE"},
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