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Add set_next_color_whole_kb()
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@ -457,6 +457,33 @@ static ssize_t set_color_extra_fs(struct device *child,
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return set_color_string_region(color_string, size, REGION_EXTRA);
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return set_color_string_region(color_string, size, REGION_EXTRA);
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}
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}
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static int set_next_color_whole_kb(void)
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{
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/* "Calculate" new to-be color */
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u32 new_color_id;
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u32 new_color_code;
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new_color_id = kbd_led_state.whole_kbd_color + 1;
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if (new_color_id >= color_list.size) {
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new_color_id = 0;
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}
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new_color_code = color_list.colors[new_color_id].code;
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/* Set color on all four regions*/
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// TODO: perhaps use set_color_region here, because of better struct state
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// handling (or implement something like it myself)
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set_color_code_region(REGION_LEFT, new_color_code);
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set_color_code_region(REGION_CENTER, new_color_code);
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set_color_code_region(REGION_RIGHT, new_color_code);
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set_color_code_region(REGION_EXTRA, new_color_code);
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// if (everything_succesfull){
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// kbd_led_state.whole_kbd_color = new_color_id;
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// }
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return 0;
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}
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static void set_blinking_pattern(u8 blinkling_pattern)
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static void set_blinking_pattern(u8 blinkling_pattern)
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{
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{
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TUXEDO_INFO("set_mode on %s", blinking_patterns[blinkling_pattern].name);
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TUXEDO_INFO("set_mode on %s", blinking_patterns[blinkling_pattern].name);
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