doc: meaningfull var names: state --> enabled

This commit is contained in:
Richard Sailer 2019-08-18 06:09:03 +02:00
parent 6c80892b31
commit f6c08bf036

View file

@ -92,7 +92,7 @@ struct color_list_t color_list = {
// Keyboard struct
struct kbd_led_state_t {
u8 has_extra;
u8 state;
u8 enabled;
struct {
u32 left;
@ -206,7 +206,7 @@ static struct blinking_pattern blinking_patterns[] = {
static ssize_t show_state_fs(struct device *child,
struct device_attribute *attr, char *buffer)
{
return sprintf(buffer, "%d\n", kbd_led_state.state);
return sprintf(buffer, "%d\n", kbd_led_state.enabled);
}
// Sysfs Interface for the color of the left side (Color as hexvalue)
@ -338,7 +338,7 @@ static void set_state(u8 state)
}
if (!tuxedo_evaluate_wmi_method(SET_KB_LED, cmd, NULL)) {
kbd_led_state.state = state;
kbd_led_state.enabled = state;
}
}
@ -531,7 +531,7 @@ static void tuxedo_wmi_notify(u32 value, void *context)
break;
case WMI_CODE_TOGGLE_STATE:
set_state(kbd_led_state.state == 0 ? 1 : 0);
set_state(kbd_led_state.enabled == 0 ? 1 : 0);
break;
default: